3D Artist (temporary job) Job at 270387 Arvore arvore https://s3.amazonaws.com/static..., Los Angeles, CA

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  • 270387 Arvore arvore https://s3.amazonaws.com/static...
  • Los Angeles, CA

Job Description

We are ARVORE , a startup in the virtual reality content creation scene.

Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality.

ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors.

Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new.

MAIN CROSS-FUNCTIONAL ACTIVITIES:

  • Create artistic materials and assets focusing on environments and set dressing for XR products, games and experiences;
  • Assemble and organize scenes in-editor;
  • Collaborating with a multidisciplinary team, leaning on everyone's skills to deliver a high-quality product;
  • Support the lead and producer in planning and managing your workload to meet project milestones;
  • Efficiently communicate and support messages and decisions from management.

MUST HAVE:

  • Development experience with Unity Engine;
  • Experience with CGI production softwares, like Maya, Blender, Substance Painter and Photoshop;
  • Ability to create original content for 3D using modeling, mapping and texturing techniques, optimized for real time environments;
  • Ability to model game ready assets from concepts and callout sheets;
  • Experience with modular environment workflow;
  • Openness to learn new tools and skills;
  • Ability to analyze problems and their sources to find new and better solutions;
  • Willingness to observe, absorb and modify their own work based on many avenues of artistic criticism.

NICE TO HAVE:

  • Experience with VR development;
  • Experience with game development;
  • Knowledge of modern UV mapping techniques (trim textures, atlasing, etc);
  • Great communication and presentation skills;
  • Be familiar with Google G Suite, Monday, Slack, and Git;
  • A passion for Games, Movies, TV, Art, Animation, Electronics, RPGs, Theater, and narrative experiences would be a great plus;
  • Advanced English.

Job Tags

Remote job, Contract work, Temporary work,

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